Game On! - Surviving OpenGL Context Loss
For Android Game Devs who are working on their own engines, OpenGL Context Loss is a tricky process to get right. Every time your user rotates their screen, swaps apps, or opens a keyboard, all of your game's GPU content could be invalidated! In this video, Colt talks about the problem, and more importantly, how to fix it.
Rcreviews.lt is not the owner of this text/video/image/photo content, the real source of content is Youtube.com and user declared in this page publication as Youtube.com user,
if you have any question about video removal, what was shared by open community, please contact Youtube.com directly or report bad/not working video links directly to video owner on Youtube.com. Removed video from Youtube.com will also be removed from here.
Watch more videos
-
#Shorts massive servo wire attack
About 200 packs and 1000 servo leads in free fall For many many many planes to build! #shorts ... -
SnapMaker J1 IDEX 3d printer - double extruder workflow sample dual head print
#shorts Enjoy double extruder workflow satisfaction Music by: Gibran Alcocer - Idea 1 - piano c... -
HEE Wing F-01 Ultra Delta Wing 690mm - upgraded Mini AR Wing? Diatone Reaper 690
Heee Wiiiinggggg - an 690mm triangle wing, with big battery bay, and up to 220 km/h speeds! Easy...

Advertising