Google+ Platform Office Hours: Wallet APIs in a Hangout App
Get the demo project:
0:00 - - Speaker Intros
0:38 - - Intro to the talk
1:00 - - Documentation and overview to JSON and Google wallet API in apps generically
4:00 - - Description of AJAX processing of wallet payments
6:15 - - So you're using CORS because this is cross-domain scripting?
7:25 - - The actual hangout app
8:07 - -This is where the actual payment happens
9:42 - - Screenshare of the actual sample hangout app
11:02 - - Purchase completes in demo
11:22 - - So this is a sandbox account for google wallet and the hangout, therefore nothing actually happens when you process payments?
12:13 - - How would you share out the app to other testers?
13:11 - - Recap of the demo and open request for questions.
13:46 - - Are there any best practices for determining what a consumer has purchased?
15:33 - - What are the most exciting scenarios for Wallet API from hangout apps?
17:25 - - How do we know the various credentials are secure and what are the key security measures in this sample?
19:14 - - In the context of items to be purchased in a game in a hangout, what is the best way to determine which items have been purchased and how do you know where to use them later...
20:26 - - What about donation models and fundraising?
23:13 - - Does the wallet API support limited numbers of products, managing inventory?
24:45 - - What are the minimum and maximum wallet payment amounts?
26:13 - - What is the first thing that you will see with digital goods?
29:30 - - Wrap up
0:00 - - Speaker Intros
0:38 - - Intro to the talk
1:00 - - Documentation and overview to JSON and Google wallet API in apps generically
4:00 - - Description of AJAX processing of wallet payments
6:15 - - So you're using CORS because this is cross-domain scripting?
7:25 - - The actual hangout app
8:07 - -This is where the actual payment happens
9:42 - - Screenshare of the actual sample hangout app
11:02 - - Purchase completes in demo
11:22 - - So this is a sandbox account for google wallet and the hangout, therefore nothing actually happens when you process payments?
12:13 - - How would you share out the app to other testers?
13:11 - - Recap of the demo and open request for questions.
13:46 - - Are there any best practices for determining what a consumer has purchased?
15:33 - - What are the most exciting scenarios for Wallet API from hangout apps?
17:25 - - How do we know the various credentials are secure and what are the key security measures in this sample?
19:14 - - In the context of items to be purchased in a game in a hangout, what is the best way to determine which items have been purchased and how do you know where to use them later...
20:26 - - What about donation models and fundraising?
23:13 - - Does the wallet API support limited numbers of products, managing inventory?
24:45 - - What are the minimum and maximum wallet payment amounts?
26:13 - - What is the first thing that you will see with digital goods?
29:30 - - Wrap up
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